• Issue 68 - June 29, 2016


    How to Scale Product Ownership?

    How do we scale the role of the Product Owner? Would it be useful to consider the product life cycle stage? If it’s a brand new product, before product-market fit, is there any real need to even think about scaling the Product Owner role at all? Rather at this point in time, it may be counter-productive to do so. Let’s say we’ve achieved product-market fit. What options do we have for scaling? Here are 3 ways we can think about scaling the Product Owner role.


    The Scrum Master Journey

    What makes a great Scrum Master? Who is the perfect person for this role? Is it a (project) manager, a team leader or maybe one of the development team members? How does the role of the Scrum Master evolve, from a facilitator to a coach and beyond? Here are 6 steps in the Scrum Master journey.


    When to Use Job Stories?

    User stories are a good tool to help us understand what people want. Often, this thinking pattern leads us to capture functionality of the product, i.e. what users want. It’s always better to capture motivations people have, instead of describing functionality. How do we make sure we also understand why people want certain things? This is an area job stories can help us capture. Here’s how.


    TDD – Outside In or Inside Out?

    Is it best to start with the detail of what you are building, and let the architecture form organically using an Inside Out approach? Or, do you start with the big picture and let the details reveal themselves using Outside In? Have a look.


    Tools for Distributed Agile Teams

    Having a great toolset helps us go a long way to work  effectively as part of a distributed team. But which tools work better? Here’s a look a the tools for distributed teams, most of these are open and free.


    Scrum Values and Roles – Game

    The values and roles of Scrum represent a big paradigm shift for professionals whom are familiar with traditional approaches for project management, where command-and-control-ism and micro-management are imperatives. Here are two gamified learning activities, focused on teaching Agile management.


    Holding People Accountable

    Delegation of authority is good, and empowering. If not done clearly, it causes confusion and angst.  When we delegate a task or decision, do we clearly communicate which kind of authority are we delegating — issue owner, tiebreaker, or team coordinator? Here’s what to think about when delegating work.